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Special thanks 06/15/2010
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I would like to start of by thanking all my classmates over the past two years. I would also like to thank my teacher Paul Bettinson for helping me with alot of things, good teaching and inspiring guidence towards the industry! All my classmates has been a huge inspiration and I often go to bed looking forward to the next day at school. Same thing waking up in the morning, I feel motivated to meeting my friends, learning and sharing knowlege, and at the same time having a lot of fun! Special thanks to you guys =) I wish you all good luck in your next year of school, jobs or whatever it will be.

I will never forget the two best years of my life so far =)
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Film update 16. The last post for 3d film production project. 06/15/2010
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Thanks to the great group of Sax Productions: Adrian, Einar, Sebastian, Remi, William, Xia. Good work everyone. Our film turned out good. We have some nice shots for our future showreels now :)
Nice managment by Sebastian, really good animation by William, good concepts and models by Remi, good techincal stuff in filming and postproduction by Adrian and nice postproduction by Xia!

 I would like to share three of my favorite shots in the film:
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Wacom cintiq 21ux is awesome! 06/13/2010
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I'm very glad I bought this product, the respons is good, the screen is very good, the mobility is nice and it feels really good to draw directly on the screen. Amazing stuff! My first 3d concept with a cintiq is done, and it wasnt only 3x times more fun drawing, it was also alot easier then a tablet! =) So enough said, I recommend a cintiq if you are wondering about buying one.
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New wacom cintiq 21ux in place! 06/05/2010
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I'm so excited today, i just received my new wacom cintiq! When I waked up today and turned on my cell, a message said that my package had arrived. I literally jumped up from bed. It was the fastest way I woke up in a long time, he he. I cant wait to start of some nice concepts and paintings! The new cintiq is really nice and with the exterior its as large as a 24" screen, or even larger. The pen tip respond is very accurate and fast. This is the coolest computer toy I've ever bought and I cant wait to get started on some cool projects! After one day my small appartment smells like wacom, haha. (witch is quite nice actually)

PS: For those of you who didnt know, a wacom cintiq is a tablet screen you can draw and paint directly on in photoshop and so on. Short explained: A pen to move your mouse pointer, with angle tilt and pressure sensitivity starting at only 1 gram of pressure.
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Film update 15 06/03/2010
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Inspiration: Alot of my inspiration comes from various artist in the industry. One I would like to talk shortly about here is Ben Procter. He was the lead robot designer on Transformers. These type of detailed work from 2d concepts to 3d concepts are just awesome. And they did defenatly inspire me in making of this film. I did ofcourse simplify the designs alot, and drew different references. But the orgin of my inspiration sometimes comes from this artist, among others. I also do personal work inspired by these type of detailed design, and I just love it.
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film update 14 06/03/2010
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Here Im going to show you some promo pictures from the Ident intro and a shot from the film. Since monday Remi and Me have been working on a cool ident for the film. I did the idle animation on the robot to the right, wich I also made earlier. I aslo lighted, shader adustment and materials, rendering, and composeting the shot in a program that was totally new to me. I did get some help and tips for the post work by Adrian and Xia. I feel the intro turned out really nice, and Im pleased with the result. This was a fresh breeze after doing alot of animation. And Im glad I got to do something I loved here at the end of the project. Hope you like it and you will be soon able to view the film!
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film update 13 06/03/2010
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Look at me, spamming away blogposts today =) Our project is near the end, and I must say that my interest and motivation for doing this school stuff is a bit lower then before. Like my teacher said, my body is here, and my soul is at my upcomming job at storyline studios. I cant hide the fact that my mind drifts of there from time to time, but I still think its important to complete the school and do my best on this student film. Not as much for myself, but to support my production team. They all have been working hard on this film, and I feel that I cant let them down by quitting now. Dont get me wrong, it's still fun to work on this film and beeing social at school. So there would not be any reason to quit really =)

I feel that we did a good job on this film, and its soon coming to an end. I hope we get everything done and polished with sound, It seems that way at the moment. So thanks to all the hard workers on SAX production: Adrian, Remi, Sebastian, William and Xia.

Our film will hopefully be shown, among others at Latter on akerbrygge the 18'th of june. Come and see it! It's defenatly going to be a fun night.
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film update 12 06/03/2010
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Animation:

Just to sate the obvious fact, Im not a fan of animating. I dont hate it, but I would rather do something else. Considering this, I did a lot of animation on this film. And from time to time, I actually had some fun. The thing about animation is that i can bring characters to life and play with them. Make them do the things I want them to do. So for people with controll issues: Start animating! hehe, just joking. Or not =)

As time went by on this project I felt that animating wasnt so bad. I got better at it, and i feel good for "taking one for the team"
It was ofcourse very helpfull to work side by side with the rest of the team. To get critique when I needed it to make the animation better. As many know you go "blind" working for a long period of time on your own assignment, and then its allways good to have helpfull team mates around you.

The step by step: I start of by getting all the info I need on frame rate, frame timeline, and so on. Then I sometimes draw out a short storyboard for myself on the action, and I also look at the storyboard and animatic for reference. Then it's time for blocking out the animation. Finding the right timing and all that. Then Its just building ontop of that. The same method as all artwork I do, I start of with the large parts and moving on to the details at the end. Like in this case, the fingers and other small parts. Then I show my fellow students the animation, and get tips on what to inprove or so forth. Then I take the last finishing polish, adjusting curves, details and tweaking timing.
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film update 11 06/03/2010
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TIME:
In our film production we have managed our time very well. We have a good production plan, a week by week setup. Personally I think we did well during the production. We could ofcourse had done it better, but due to the fact that we are students it worked very well. As for my self I feel i managed my time good, and now that the end of the project is near, I dont have mutch to do actually. This is a good thing though =)

In our production there has been different kinds of "stressphases" In the start, there was alot to do for the planners, modellers, storyboard and concept artists. But now at the end these "jobs" does not excist. Now it's the compositing crew that are really stressed. In a studio there would not be as much free time for people as in this production. The difference is that a studio allways have pending jobs. So all of the crew allways have something to do, even if their not working all together on the same project. So in this case, I have been working on personal projects when my assets were not needed in different parts of the production.
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    Einar Martinsen.
    VFX/3D/Concept - Artist

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